Launching renders using the RenderStreet Modo plug-in

Launching renders using the RenderStreet Modo plug-in

The Modo plug-in allows launching a render on RenderStreet with only one click. Please follow the instructions below to get started.

First, download the plug-in from this page and install it, following the instructions from the same page. The plug-in only works with Modo versions starting with v15.

A new menu item will appear in the menu bar, called 'RenderStreet'.

Click the menu and select 'Render on RenderStreet'. A new window will open. Log in using your email address as username and your RenderStreet password.

After logging in, your account information (active plans and available on-demand account balance) will be displayed. 

If you have the RenderStreet One subscription active in your account, you can choose whether to use it, or use the on-demand plan for your render. 

We recommend you first test a single frame to see how it renders and then launch the entire animation.

The plugin will collect all the files and assets in the project and send them to our farm, including the following:
- Images and Image sequences
- Alembic (ABC) files
- MDD files
- IES lights
- CSV caches
- Deferred meshes external files (lxdf)

Important notes! 
- xRef (External references) are only collected for the first reference level. 

Before launching a render, please make sure you select a save path for your Final Color Output item.

In order to render just the current frame from the file, press the 'Render Still  - <CURRENT FRAME>' button. 
In order to render the entire frame range from the file, press the 'Render Animation <FRAME RANGE>' button.

A new uploader window will open, indicating the status of the operation.

Once the process has been completed, the uploader window will auto-close. You can then follow up the progress of the render in your RenderStreet account interface.

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