Using Irradiance Cache with Modo on RenderStreet
When rendering Modo projects with RenderStreet, we support precalculating the irradiance cache. This allows the animation renders to be flicker free. You don't need to change your project in any way for this to work, all the changes are being done behind the scenes on the farm.
Precalculating the irradiance cache is done by setting the irradiance cache mode to "walkthrough" and then going through the frame range and doing just the irradiance calculation step. Once this is done and we have an irradiance cache file, the walkthrough mode is deactivated and the frames are rendered using the irradiance cache file calculated previously.
If you'd like to skip this step, you can simply disable it by checking the "Don't generate Irradiance Caching walkthrough file" checkbox, as shown below.
Using external files (MDD, Alembic) with Modo
MDD and Alembic cache files are supported on RenderStreet. Normally, they should be collected by Modo during the consolidate process and added to the 'imported_images' folder along with all other assets. In some cases, though, they are not. If your ...
Using the monthly plan RenderStreet ONE
RenderStreet ONE is our flat fee rendering program, which allows unlimited rendering for a single monthly fee. This article will explain how the RenderStreet ONE interface works and how you can use it to render your jobs. 1. Subscribing. ...
How to render a Modo file on RenderStreet
On RenderStreet, a render is called a 'job'. The name applies to both still images and animations, and this article will show you how you can create jobs on our farm. There are several ways to launch a job: - With the RenderStreet Modo plug-in - From ...
RenderStreet One monthly plan FAQ
This FAQ refers exclusively to the RenderStreet ONE program. For questions related to our pay-per-use program, please see our general knowledge base. I've just signed up, why am I being charged $1? For each user that signs up for the RenderStreet ONE ...
Using MDD, PC2, VDB and Alembic cache files with Blender on RenderStreet
MDD, PC2, VDB and ABC cache files are supported on RenderStreet. The easiest way to upload them to the farm is by using our Blender addon. The addon automatically collects these files and uploads them to our servers. If you do not wish to use the ...