Important: Texture baking is supported only when rendering with Modo 11.1v1 or newer.
Currently, texture baking in Modo works only for output baking mapped to render outputs. In order for such an item to be baked on RenderStreet, please set it up like this:
- check "Save outputs to File"
- set the output filename and folder to something. It's not important how you set it, as this gets overwritten by our rendering software
- set the image format to a format of your choosing
We'll update this article soon with more information and step by step instructions on how to set up your Modo project so it supports texture baking.