Support for multiple outputs from a Blender project
RenderStreet supports both file output nodes and Multilayer EXR outputs for Blender projects. This means that, if your project needs to generate several outputs (multiple scenes, or individual layers or Cryptomatte masks), it will work as expected on RenderStreet.
Note regarding the RenderStreet One monthly plan: the Multilayer EXR output for the One plan is only supported with lossy compression. Cryptomatte output requires lossless compression, so if you need Cryptomatte output, we recommend using the on-demand plan instead.
How to Render a Blender file on RenderStreet
On RenderStreet, a render is called a 'job'. The name applies to both still images and animations, and this article will show you how you can create jobs on our farm. In order to launch a job, you will need a positive credits balance (for on-demand ...
SSS support on GPU in Blender
SSS is officially supported on GPU in Blender starting with version 2.72. However, it's included in the 'experimental' kernel, not in the 'supported' one. If your project uses SSS and you want to render it on GPU, please launch the job from the Web ...
Pink or black textures in your Blender project
If one or several textures in your render appear pink, it means that the respective textures couldn't be loaded by Blender when rendering your file. This is a situation can be fixed in 100% of cases, and here are some steps that will help in ...
Texture baking in Blender
Texture baking is supported on RenderStreet, via the BakeTool add-on developed by Cogumelo Softworks. We chose to support texture baking in this format since we believe that the BakeTool simplifies the process for you and makes it easier to organize ...
How baking works with Blender on RenderStreet
In Blender, you can apply multiple physics attributes to objects. Some of them need baking in order to work. Please read below for the specific instructions for each type of baking and don't forget to read the important notes at the end of the ...