Blender denoisers supported on RenderStreet
TL;DR: All Blender denoisers are supported on RenderStreet. The Optix one can only be used with GPU rendering, so it works only with the on-demand plan. The other two denoisers work with all our plans (on-demand, monthly and Studio).
Blender has three available denoisers at this time:
1. The denoising filter for Cycles (now "NLM" in the denoiser list). This is the first denoiser implemented in Blender. It works with both CPU and GPU rendering, and is fully supported on RenderStreet, for all our rendering plans.
2. The Nvidia® OptiX™ AI-Accelerated Denoiser. This denoiser has been added when Optix-enabled rendering was implemented in Blender. As the Optix engine can only run on Nvidia GPUs, using this denoiser requires rendering the project on our GPU machines. In consequence, this denoiser is only available with RenderStreet's on-demand plan.
3. The Intel® Open Image Denoise. This is the last denoiser added to Blender and is was initially available as a compositor node. It runs on CPU, and is supported on RenderStreet with all our plans.
Using the monthly plan RenderStreet ONE
RenderStreet ONE is our flat fee rendering program, which allows unlimited rendering for a single monthly fee. This article will explain how the RenderStreet ONE interface works and how you can use it to render your jobs. 1. Subscribing. ...
How baking works with Blender on RenderStreet
In Blender, you can apply multiple physics attributes to objects. Some of them need baking in order to work. Please read below for the specific instructions for each type of baking and don't forget to read the important notes at the end of the ...
3rd party Blender plug-ins / add-ons compatibility with RenderStreet
1. Plug-ins supported automatically Starting with Blender 2.80, we have added automatic support for a number of popular plug-ins. The list of supported plug-ins is visible in the process of launching a job from our Web interface, in the "Optional ...
Texture baking in Blender
Texture baking is supported on RenderStreet, via the BakeTool add-on developed by Cogumelo Softworks. We chose to support texture baking in this format since we believe that the BakeTool simplifies the process for you and makes it easier to organize ...
Using MDD, PC2, VDB and Alembic cache files with Blender on RenderStreet
MDD, PC2, VDB and ABC cache files are supported on RenderStreet. The easiest way to upload them to the farm is by using our Blender addon. The addon automatically collects these files and uploads them to our servers. If you do not wish to use the ...